Wave Engine.
A proprietary rendering and simulation engine powering WaveOS and Wavium Interactive.
Built for immediacy.
Wave Engine is designed to minimize latency between intent and render. Every subsystem prioritizes deterministic timing, so the experience always feels instant.
Track our progress.
Performance benchmarks, shader experiments, and engine milestones are published in the News section.
Current Focus
"Vulkan renderer optimizations and deterministic physics scheduling."
Wavium Studio.
A companion toolset for asset import, level design, and live debugging built on top of Wave Engine.
WaveOS native.
Engine modules are optimized for WaveOS to keep everything local, fast, and secure by default.
Partner with us.
Reach out to collaborate on tools, rendering research, or platform integrations.